Some renders with Iray done directly in Substance Designer. This materials have been done using photogrammetry. Then orthophotos extracted from reality capture (height and color) have been processed in substance designer to remove ambient lighting and make them tile.This is a small glimps of the substance source drop. Check this link if you want more informations : https://www.allegorithmic.com/blog/new-hybrid-grounds-now-landing-source